A game about fixing your spacetime-obliterating time machine 5 seconds at a time.  Drag and drop ingredients into the crafter.  Anything in the time machine at the end of 5 seconds gets sent back.  Be careful what you do with each new iteration.  You might end up in an infinite time loop...

Crafting recipes:

RED + RED = GREEN

GREEN + GREEN = BLUE

BLUE + BLUE = TIME JUICE

TIME JUICE inside TIME MACHINE = WIN

Made for the ThinkyCon Jam 2025 and inspired by several talks, but most prominently Fleb's talk on "Specific Objects": 

Published 2 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAxiogon
GenrePuzzle
Made withGodot

Comments

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(1 edit)

If this game is meant to be harder, then... wish us all luck. I've got a blue, green and red juice in increasingly nested crafters sitting inside my time machine, but I cannot figure out how it's ever possible to have enough time to mix another red in there.

edit: never mind I'm literally a genius I figured it out right after I wrote this. Very cool game and satisfying to beat.

(1 edit)

Thanks for playing! Yeah, I had to bust out paper and pencil to plan out the intended solution.  I should have the timey-wimey causality constraints implemented shortly.  I'm a bit further off from being able to provide helper visualizations for the timeline and nested item tree.  Honestly, might just be a better puzzle experience to let the player map that out on their own.

edit: timey-wimey causality stuff is up