Time Juice
A game about fixing your spacetime-obliterating time machine 5 seconds at a time. Drag and drop ingredients into the crafter. Anything in the time machine at the end of 5 seconds gets sent back. Be careful what you do with each new iteration. You might end up in an infinite time loop...
Crafting recipes:
RED + RED = GREEN
GREEN + GREEN = BLUE
BLUE + BLUE = TIME JUICE
TIME JUICE inside TIME MACHINE = WIN
Made for the ThinkyCon Jam 2025 and inspired by several talks, but most prominently Fleb's talk on "Specific Objects":

Comments
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If this game is meant to be harder, then... wish us all luck. I've got a blue, green and red juice in increasingly nested crafters sitting inside my time machine, but I cannot figure out how it's ever possible to have enough time to mix another red in there.
edit: never mind I'm literally a genius I figured it out right after I wrote this. Very cool game and satisfying to beat.
Thanks for playing! Yeah, I had to bust out paper and pencil to plan out the intended solution. I should have the timey-wimey causality constraints implemented shortly. I'm a bit further off from being able to provide helper visualizations for the timeline and nested item tree. Honestly, might just be a better puzzle experience to let the player map that out on their own.
edit: timey-wimey causality stuff is up